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Author Topic: Free play switch question  (Read 3794 times)
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« on: June 27, 2004, 08:26:33 pm »

I am thinking of installing a free play switch on the machine I just purchased, but had a question. Does it hurt the machine if the button is held down for very long? I know this sounds odd, but I want to try something and need to know that about it. Thanks
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« Reply #1 on: June 27, 2004, 10:34:01 pm »

That would depend on which type of machine you are applying it to. a VF56 glass-door shelf vendor you'd maybe overheat the vend-soliniod if you leaned on it for a minute or more, it only takes 1/4 of a second to set the vending gate to allow a vend. on late model machines, (say like a Lacross 5 button can vendor), they have a secondary vending relay that "latches"  ie; validates the vend cycle, then resets once the can (soda) passes buy the "vend" switch that comes back to the coinmech on pin #7 of the jones plug. most relay's & soliniods are rated at an intermitant duty-cycle, that is they are "on" (shorter) for a certain amount of time then they are required to be "off" a certain (longer)amount of time. (it's a heat thing!) also I suppose it depends on what you are planing to do with it as well, just remember, you are working on circuts that have 115 Volts AC line voltage across it.
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« Reply #2 on: June 28, 2004, 10:06:51 am »

Thanks, I think that helps a bit. I think my machine is something similar to a Cav. 64, but I'm not totally sure.  The reason I was asking was that I was thinking about making a free play switch that instead of a momentary push button, used a key based switch, so that I could control access to the free play activation.
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« Reply #3 on: June 28, 2004, 11:15:07 am »

Well then, just put the Key switch in series with the free-play switch, then you can turn it on or off at you pleasure.



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Spoon-feeding Newbies since 2001...Wink
Yeah..220,221 whatever it takes.
Remember, all it needs is a shot of Freon!
The Vendo V-83 is the '59 Edsel of the coke machine world. ;p
Spray painting does NOT restore a compressor
11 is louder than 10...
"Hope" is good, but it's not an action plan.
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